Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

IVGroznblu

Appearances
5
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
5
100.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-24 23:34:52
5d ago
Top hotspot
K-IYNW
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: K-IYNW is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Tactical Withdrawal Team (The Rejected.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
K-IYNW 2 0 2 2026-03-24 23:34:52
R1O-GN 2 0 2 2026-03-24 18:45:53
X-Z4JW 1 0 1 2026-03-23 20:22:40

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 2
Systems High Guard Tactical Narcotics Team 2
Vigilant Tyrannos 1

Final-blow hulls

Hull Events
Legion 2
Crusader 2
Drifter Battleship 1