Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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sadllyy

Appearances
6
Visible killmail appearances
Kills
4
66.7% of appearances
Losses
2
33.3% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-28 07:02:42
2d ago
Top hotspot
Onnamon
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Onnamon is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: The Bombards (Send Dudes).
Threat profile: Most common visible final-blow threat: The Chaos Evil Front.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Onnamon 2 2 0 2026-03-27 09:26:25
Dal 1 1 0 2026-03-28 07:02:42
Ezzara 1 1 0 2026-03-28 06:29:30
Kinakka 1 0 1 2026-03-26 12:52:40
Asakai 1 0 1 2026-03-23 14:09:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Bombards Send Dudes 2
ChuangShi Wings Freedom. 1
Jerkasaurus Wrecks Inc. Sedition. 1

Victim hulls

Hull Events
Crucifier Navy Issue 2
Vedmak 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
The Chaos Evil Front 1
Unknown corporation 1

Final-blow hulls

Hull Events
Naglfar Fleet Issue 1
AEGIS Proximity Mine 1