Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mystery-Alkaid

Appearances
3
Visible killmail appearances
Kills
3
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-03-26 05:08:28
6d ago
Top hotspot
C-PEWN
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: C-PEWN is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: Most common visible victim entity: Bare Minimum Bandits (I Showed You My Probes... Please Respond...).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
C-PEWN 3 3 0 2026-03-26 05:08:28

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Bare Minimum Bandits I Showed You My Probes... Please Respond... 1
Savagerie Wildlife 1
Club of independent Deimos Owners Hull Tanking Therapy 1

Victim hulls

Hull Events
Caracal Navy Issue 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.