Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Siseide | 2 | 2 | 0 |
2026-03-28 13:48:04 1d ago
|
| Eszur | 2 | 1 | 1 |
2026-03-28 12:17:36 1d ago
|
| Amamake | 1 | 1 | 0 |
2026-03-29 15:18:10 11h ago
|
| Vard | 1 | 1 | 0 |
2026-03-29 06:50:39 19h ago
|
| Dal | 1 | 1 | 0 |
2026-03-28 15:42:20 1d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Nomads of Republic | Smile 'n' Wave | 1 |
| Mackies Raiders | Wild Geese. | 1 |
| Violator The Clown | Seker Matar | 1 |
| I come here for a proper shootout | — | 1 |
| Cozy Mischief | Sedition. | 1 |
| Lionel War Industries | Empire's Edge Trading Cartel | 1 |
| Hull | Events |
|---|---|
| Mobile Cynosural Beacon | 1 |
| Leshak | 1 |
| Exequror Navy Issue | 1 |
| Moros | 1 |
| Exequror | 1 |
| Arbitrator | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Nomads of Republic | Smile 'n' Wave | 1 |
| Hull | Events |
|---|---|
| Hurricane Fleet Issue | 1 |