Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Jian-XIONG-Chen

Appearances
6
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
6
100.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-26 21:28:40
2d ago
Top hotspot
EUU-4N
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: EUU-4N is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Beach Boys (The Minions.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
EUU-4N 2 0 2 2026-03-26 21:28:40
C-J6MT 1 0 1 2026-03-26 17:49:19
Dodixie 1 0 1 2026-03-26 13:22:36
YPW-M4 1 0 1 2026-03-24 19:55:06
Konora 1 0 1 2026-03-24 19:43:17

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Beach Boys The Minions. 2
Unknown corporation 1
Cameltoe Collective 1
Xynodyne The Initiative. 1
Slavers Union Something Really Pretentious 1

Final-blow hulls

Hull Events
SCC Security Heavy GunStar 1
Proteus 1
Cynabal 1
Catalyst 1
Purifier 1
Crusader 1