Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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kralz

Appearances
23
Visible killmail appearances
Kills
23
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-28 20:26:51
9h ago
Top hotspot
UAJ5-K
13 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: UAJ5-K is the strongest visible hotspot with 13 appearances (13 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Scan Stakan (HOLD MY PROBS).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
UAJ5-K 13 13 0 2026-03-25 18:37:42
1I5-0V 7 7 0 2026-03-28 20:26:51
KPI-OW 1 1 0 2026-03-28 19:31:54
AL-JSG 1 1 0 2026-03-28 19:13:01
5-U12M 1 1 0 2026-03-23 22:38:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Scan Stakan HOLD MY PROBS 14
Arkenstone Foundries Inc. Reeloaded. 1
Hunky-Dory Inc. Ignore This. 1
Dark Venture Corporation Kitchen Sinkhole 1
Bison Industrial Inc Paws n Claws Collective 1
Heronically Busted STAKAN UNIVERSE 1
KEDR MINER INDUSTRY HOLD MY PROBS 1
Absolutely ineffective corp HOLD MY PROBS 1
Tuda Suda Technology HOLD MY PROBS 1
501'st Legion HOLD MY PROBS 1

Victim hulls

Hull Events
Nightmare 13
Osprey Navy Issue 2
Thunderchild 1
Hecate 1
Mobile Tractor Unit 1
Omen Navy Issue 1
Enyo 1
Ishtar 1
Retribution 1
Harpy 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.