Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

inaroADUN

Appearances
41
Visible killmail appearances
Kills
39
95.1% of appearances
Losses
2
4.9% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-28 21:54:13
18h ago
Top hotspot
EF-F36
34 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: EF-F36 is the strongest visible hotspot with 34 appearances (32 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: 3200 (3200.).
Threat profile: Most common visible final-blow threat: Siromanci (The Initiative.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
EF-F36 34 32 2 2026-03-23 21:04:08
C-C99Z 4 4 0 2026-03-28 21:54:13
Ahbazon 2 2 0 2026-03-24 21:31:33
Ebodold 1 1 0 2026-03-28 20:41:39

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
3200 3200. 15
Siromanci The Initiative. 5
Merci for the fish 4
Red Warming 3200. 2
Squatch Squad 1
Ukrainian Initiative The Initiative. 1
Imperium Cartel. The Initiative. 1
Old Gentlemen 1
Deaths Consortium The Initiative. 1
Hlop cop 3200. 1

Victim hulls

Hull Events
Megathron 8
Astarte 3
Capsule 3
Magus 2
Oneiros 2
Minmatar Shuttle 2
Tempest 2
Mobile Cynosural Beacon 1
Leshak 1
Lif 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Siromanci The Initiative. 2

Final-blow hulls

Hull Events
Tempest Fleet Issue 1
Apocalypse Navy Issue 1