Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Hibbie

Appearances
7
Visible killmail appearances
Kills
3
42.9% of appearances
Losses
4
57.1% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-03-23 01:56:32
6d ago
Top hotspot
D-I9HJ
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 7 appearances (3 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Good Ole Boys (Sigma Grindset).
Threat profile: Most common visible final-blow threat: The New Federation (Sigma Grindset).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 7 3 4 2026-03-23 01:56:32

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Good Ole Boys Sigma Grindset 1
Inner Legacy Out of the Blue. 1
The New Federation Sigma Grindset 1

Victim hulls

Hull Events
Bifrost 1
Scimitar 1
Keres 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
The New Federation Sigma Grindset 2
Sensible People Sigma Grindset 1
Mostly Cap Stable Sigma Grindset 1

Final-blow hulls

Hull Events
Zealot 4