Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Warang

Appearances
322
Visible killmail appearances
Kills
322
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-28 22:49:19
13h ago
Top hotspot
Atioth
286 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Atioth is the strongest visible hotspot with 286 appearances (286 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: KarmaFleet (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Atioth 286 286 0 2026-03-28 17:48:11
YMJG-4 32 32 0 2026-03-28 22:49:19
15W-GC 2 2 0 2026-03-24 19:56:23
C2X-M5 2 2 0 2026-03-24 19:53:26

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
KarmaFleet Goonswarm Federation 26
Ascendance Goonswarm Federation 14
Peoples Liberation Army Goonswarm Federation 12
Brave Newbies Inc. Brave Collective 12
Kun-Lun Goonswarm Federation 11
Why So Sage Dracarys. 11
Echelon Research Goonswarm Federation 9
GoonWaffe Goonswarm Federation 8
Angry Angels Constructions Goonswarm Federation 7
Mercurialis Inc. Goonswarm Federation 7

Victim hulls

Hull Events
Maelstrom 189
Capsule 35
Raven 26
Rokh 18
Harpy 13
Svipul 9
Flycatcher 4
Purifier 4
Basilisk 3
Huginn 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.