Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Metal Marauder

Appearances
16
Visible killmail appearances
Kills
16
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-28 08:53:50
1d ago
Top hotspot
K-IYNW
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: K-IYNW is the strongest visible hotspot with 8 appearances (8 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: Most common visible victim entity: Special law enforcement department (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
K-IYNW 8 8 0 2026-03-28 08:53:50
I6-SYN 8 8 0 2026-03-28 08:46:44

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Special law enforcement department Fraternity. 3
Dreddit Test Alliance Please Ignore 2
Chaos arbiter Fraternity. 1
Hollow United Garuda Fraternity. 1
Salamandras Prime Fraternity. 1
Formosa Research Center Fraternity. 1
Nocte Vigilo Fraternity. 1
RomFleet Fraternity. 1
Arknights. Fraternity. 1
Galactic Empire Co LTD Fraternity. 1

Victim hulls

Hull Events
Zealot 10
Loki 1
Deimos 1
Oneiros 1
Vigil 1
Capsule 1
Scorpion 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.