Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Traumamedic

Appearances
4
Visible killmail appearances
Kills
4
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-03-29 18:26:26
18h ago
Top hotspot
J012475
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J012475 is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Raynors Raiders (Psychokids.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J012475 4 4 0 2026-03-29 18:26:26

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Raynors Raiders Psychokids. 3
Bottom Of The Deep Blue Sea Chiffas. 1

Victim hulls

Hull Events
Naglfar Fleet Issue 1
Occator 1
Viator 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.