Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Karth Onassi

Appearances
8
Visible killmail appearances
Kills
4
50.0% of appearances
Losses
4
50.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-30 18:50:48
2d ago
Top hotspot
Y-1W01
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y-1W01 is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Out of Focus (Odin's Call).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y-1W01 3 3 0 2026-03-30 15:18:42
0UBC-R 2 0 2 2026-03-30 18:50:48
00GD-D 2 0 2 2026-03-26 23:33:39
B17O-R 1 1 0 2026-03-27 11:49:51

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 2
The Northerners Fraternity. 1
Serenity Moe University Fraternity Auxiliary 1

Victim hulls

Hull Events
Drake Navy Issue 1
Nidhoggur 1
Redeemer 1
Ferox 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Out of Focus Odin's Call 2
Kun-Lun Goonswarm Federation 1
TunDraGon Goonswarm Federation 1

Final-blow hulls

Hull Events
Rorqual 2
Prophecy Navy Issue 1
Sabre 1