Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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slavereborn

Appearances
9
Visible killmail appearances
Kills
1
11.1% of appearances
Losses
8
88.9% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-28 11:55:01
16h ago
Top hotspot
Kinakka
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Kinakka is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Even Odds Theory.
Threat profile: Most common visible final-blow threat: Ibondo Iye Jouhinen Corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Kinakka 3 0 3 2026-03-27 01:47:34
37S-KO 2 0 2 2026-03-28 11:55:01
Athounon 2 1 1 2026-03-26 02:02:02
Vlillirier 1 0 1 2026-03-26 00:46:40
Sujarento 1 0 1 2026-03-25 13:49:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Even Odds Theory 1

Victim hulls

Hull Events
Retribution 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Ibondo Iye Jouhinen Corporation 3
DUST Expeditionary Team Good Sax 2
Even Odds Theory 1
Ganja Labs Exodus. 1
Federal Defense Union 1

Final-blow hulls

Hull Events
Flycatcher 5
Catalyst Navy Issue 1
Dragoon 1
Caldari Navy Hookbill 1