Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Arc reveange

Appearances
19
Visible killmail appearances
Kills
18
94.7% of appearances
Losses
1
5.3% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-26 13:23:13
2d ago
Top hotspot
C-N4OD
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: C-N4OD is the strongest visible hotspot with 12 appearances (11 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Ros Shovel Corporation (Siberian Squads).
Threat profile: Most common visible final-blow threat: Fusion Enterprises Ltd (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
C-N4OD 12 11 1 2026-03-25 13:55:04
KVN-36 6 6 0 2026-03-26 13:23:13
RE-C26 1 1 0 2026-03-22 21:55:09

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Ros Shovel Corporation Siberian Squads 4
NullSsay Fraternity. 4
Hippo Cartel Fraternity. 1
Bedlam Escapees Apocalypse Now. 1
25. Wolfpack Division Synergy of Steel 1
Yamagata Syndicate Insidious. 1
ANZAC ALLIANCE Goonswarm Federation 1
The Northerners Fraternity. 1
Fusion Enterprises Ltd Fraternity. 1
Banished Braindead Zombies Fraternity. 1

Victim hulls

Hull Events
Retribution 7
Exequror Navy Issue 2
Lachesis 1
Hyena 1
Harpy 1
Malediction 1
Naga 1
Vigil 1
Capsule 1
Stabber 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Fusion Enterprises Ltd Fraternity. 1

Final-blow hulls

Hull Events
Retribution 1