Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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StarConquer212

Appearances
4
Visible killmail appearances
Kills
3
75.0% of appearances
Losses
1
25.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-28 02:49:33
1d ago
Top hotspot
Sujarento
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Sujarento is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Rise Of Exiles (Brave Collective).
Threat profile: Most common visible final-blow threat: Fourth District Sentinels (The Caldari Fourth District).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Sujarento 2 2 0 2026-03-28 02:49:33
Fliet 1 1 0 2026-03-28 02:36:43
Reitsato 1 0 1 2026-03-26 02:42:49

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rise Of Exiles Brave Collective 1
Light Federals Navy Academy 1
Stay Frosty. A Band Apart. 1

Victim hulls

Hull Events
Mobile Cynosural Beacon 1
Corax 1
Punisher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Fourth District Sentinels The Caldari Fourth District 1

Final-blow hulls

Hull Events
Caracal 1