Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
61
Visible killmail appearances
Kills
55
90.2% of appearances
Losses
6
9.8% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-29 16:03:08
12h ago
Top hotspot
Amamake
38 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 38 appearances (34 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Republic Military School.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 38 34 4 2026-03-29 15:11:57
Auga 6 6 0 2026-03-29 16:03:08
Dal 6 6 0 2026-03-29 15:04:27
Siseide 5 4 1 2026-03-29 00:38:02
G-KCFT 3 2 1 2026-03-29 01:20:39
Egghelende 3 3 0 2026-03-27 01:28:25

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 7
Chaos arbiter Fraternity. 4
Tribal Liberation Force 4
Black Rebel Rifter Club The Devil's Tattoo 3
Straylight Systems Minmatar Fleet Alliance 3
Negative-Impact Sedition. 2
Minmatar Fleet Academy Minmatar Fleet Alliance 1
Zhorvakir Clan 1
The Dark Tribe Minmatar Fleet Alliance 1
Jerkasaurus Wrecks Inc. Sedition. 1

Victim hulls

Hull Events
Tempest 8
Osprey Navy Issue 4
Apocalypse 4
Rifter 4
Tristan 3
Federation Navy Comet 2
Tempest Fleet Issue 2
Omen Navy Issue 2
Caracal 2
Cyclone Fleet Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Republic Military School 2
Rattini Tribe Minmatar Fleet Alliance 1
Guardians of Asceticism 1
Balls Deep Inc. OnlyFleets. 1
Vanvidd Wildlife 1

Final-blow hulls

Hull Events
Vigil Fleet Issue 2
Apocalypse 2
Vexor Navy Issue 1
Breacher 1