Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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AYVENGO

Appearances
5
Visible killmail appearances
Kills
4
80.0% of appearances
Losses
2
40.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-27 20:24:28
2d ago
Top hotspot
R4N-LD
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: R4N-LD is the strongest visible hotspot with 3 appearances (2 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: BRAWLS DEEP (HYPE-TRAIN).
Threat profile: Most common visible final-blow threat: Imperial Ghosts (Goonswarm Federation).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
R4N-LD 3 2 2 2026-03-25 19:36:45
H-93YV 2 2 0 2026-03-27 20:24:28

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
BRAWLS DEEP HYPE-TRAIN 2
Imperial Ghosts Goonswarm Federation 2

Victim hulls

Hull Events
CONCORD Rogue Analysis Beacon 2
Hyperion 1
Incursus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Imperial Ghosts Goonswarm Federation 2

Final-blow hulls

Hull Events
Revelation Navy Issue 2