Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Elarya Boirelle

Appearances
49
Visible killmail appearances
Kills
45
91.8% of appearances
Losses
4
8.2% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-03-28 15:17:56
12h ago
Top hotspot
WNM-V0
14 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: WNM-V0 is the strongest visible hotspot with 14 appearances (11 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Starlight Industries .co (The Rejected.).
Threat profile: Most common visible final-blow threat: No Vacancies (No Vacancies.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
WNM-V0 14 11 3 2026-03-26 20:31:16
6FS-CZ 11 11 0 2026-03-28 13:10:24
H7S-5I 10 10 0 2026-03-28 15:17:56
HPV-RJ 9 9 0 2026-03-22 19:10:02
G-KCFT 2 1 1 2026-03-26 23:56:01
B3ZU-H 1 1 0 2026-03-26 21:26:34
GSO-SR 1 1 0 2026-03-26 20:15:00
KLY-C0 1 1 0 2026-03-22 21:10:32

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Starlight Industries .co The Rejected. 23
Local Warriors 9
Tactical Withdrawal Team The Rejected. 4
Gobbins MoonGoo Reserve The Rejected. 2
GrassHopper Logistics The Rejected. 2
No Vacancies No Vacancies. 1
Cranberrie knuckles 1
7th Dead Company The Rejected. 1
Haidamaky UA Fleets 1
Rattini Tribe Minmatar Fleet Alliance 1

Victim hulls

Hull Events
Mobile Depot 5
Mobile Large Warp Disruptor I 5
Mobile Medium Warp Disruptor I 5
Mercenary Den 4
Stabber 4
Photon Scattering Array 3
Heat Dissipation Array 3
Ballistic Deflection Array 2
Vedmak 1
Magus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
No Vacancies No Vacancies. 1
Rattini Tribe Minmatar Fleet Alliance 1
Tactical Withdrawal Team The Rejected. 1
Malum Intentio The Rejected. 1

Final-blow hulls

Hull Events
Stabber 2
Svipul 1
Astarte 1