Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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N Dash

Appearances
35
Visible killmail appearances
Kills
35
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-29 17:26:10
21h ago
Top hotspot
K-6K16
25 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: K-6K16 is the strongest visible hotspot with 25 appearances (25 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: ChuangShi (Wings Freedom.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
K-6K16 25 25 0 2026-03-29 17:26:10
QY6-RK 3 3 0 2026-03-29 00:27:19
D-3GIQ 3 3 0 2026-03-28 22:56:34
F-TE1T 3 3 0 2026-03-28 22:06:57
319-3D 1 1 0 2026-03-28 23:24:27

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
ChuangShi Wings Freedom. 11
Bohemian Veterans The Initiative. 5
Nova Prospect Enterprises Missile Militia 3
Void Engine. The Initiative. 3
Spectrum. Fraternity. 2
ISEEU Corporation Observatory Great Bear 2
Bohemian Infantry 2
Peoples Liberation Army Goonswarm Federation 2
Puella in cursoriam 1
Astral Projection Inc. Can i bring my Drake... 1

Victim hulls

Hull Events
Capsule 5
Purifier 3
Bellicose 3
Cenotaph 1
Squall 1
Prophecy Navy Issue 1
Draugur 1
Magus 1
Bifrost 1
Drake Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.