Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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HuaXa

Appearances
61
Visible killmail appearances
Kills
20
32.8% of appearances
Losses
41
67.2% of appearances
Hot systems
27
Distinct systems in window
Newest visible event
2026-03-28 16:08:40
19h ago
Top hotspot
Erila
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Erila is the strongest visible hotspot with 7 appearances (2 kills / 5 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Blood Raiders.
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Erila 7 2 5 2026-03-28 15:38:57
Anckee 6 5 1 2026-03-27 13:34:16
P-UCRP 5 0 5 2026-03-25 14:24:07
Bordan 4 1 3 2026-03-26 15:56:30
L-L7PE 4 0 4 2026-03-25 15:53:24
Tama 3 0 3 2026-03-27 15:00:28
Olettiers 3 3 0 2026-03-26 09:50:10
Daran 3 0 3 2026-03-24 10:53:51
Horkkisen 2 1 1 2026-03-28 15:59:49
Otsasai 2 0 2 2026-03-28 13:25:05
New Eden 2 2 0 2026-03-27 06:20:14
Assez 2 0 2 2026-03-26 06:40:27

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Blood Raiders 3
Pixel Navigators AimogMart 2
Dead's Prostitutes The Initiative. 2
Pator Tech School 1
Baba Yagas The Initiative. 1
Soul Deathless 1
Yeti Industrial 1
Brigade of the Lost Capsuleer Photonic Scourge 1
ChuangShi Wings Freedom. 1
Economic Warfare Ltd Habitual Chaos 1

Victim hulls

Hull Events
Blood Raiders Stronghold 3
Hecate 2
Dominix 2
Thrasher Fleet Issue 1
Draugur 1
Rodiva 1
Exequror Navy Issue 1
Mackinaw 1
Sleipnir 1
Retriever 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 5
Ministry of Offense Goonswarm Federation 4
Risk Breakers SONS of BANE 4
Proctology Clinic The Veyr Collective 3
Economic Warfare Ltd Habitual Chaos 3
Guristas 3
Banana-Republic. Shadow Cartel 3
FERAL BRUTES 2
Fuxi Legion Fraternity. 2
Heretic Army Sedition. 1

Final-blow hulls

Hull Events
Nightmare 4
Enyo 4
Leshak 3
Legion 3
Tengu 3
♦ Caracal 2
Magus 2
Hecate 2
Heretic 2
Federation Navy Comet 2