Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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PUT THE FRIES IN THE BAG

Appearances
307
Visible killmail appearances
Kills
273
88.9% of appearances
Losses
35
11.4% of appearances
Hot systems
21
Distinct systems in window
Newest visible event
2026-03-29 17:59:12
2h ago
Top hotspot
Amamake
116 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 116 appearances (115 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: The High Ground. (Brotherhood of Spacers).
Threat profile: Most common visible final-blow threat: Hard Knocks Inc. (Hard Knocks Citizens).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 116 115 1 2026-03-28 21:15:50
TAL1-3 81 63 19 2026-03-26 02:32:38
B-B0ME 56 54 2 2026-03-25 01:47:51
Krirald 8 8 0 2026-03-27 02:47:33
T-NNJZ 7 7 0 2026-03-29 07:29:34
V-JCJS 4 1 3 2026-03-29 17:59:12
6UT-1K 4 4 0 2026-03-29 17:55:54
APM-6K 4 4 0 2026-03-25 15:20:30
N-JK02 4 4 0 2026-03-22 22:27:16
Sakenta 3 1 2 2026-03-23 04:03:01
IF-KD1 2 2 0 2026-03-29 04:34:15
Abudban 2 0 2 2026-03-28 21:33:22

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The High Ground. Brotherhood of Spacers 21
Hard Knocks Inc. Hard Knocks Citizens 16
Rattini Tribe Minmatar Fleet Alliance 9
Black Rose Inc. Brotherhood of Spacers 9
Astral Acquisitions Inc. Astral Ascendancy Initiative. 8
Star Frontiers Brotherhood of Spacers 8
Ambition Unlimited Brotherhood of Spacers 7
FeedingMachine Good Sax 6
Totality Squad Vyraj. 6
Blacktail Syndicate Brotherhood of Spacers 5

Victim hulls

Hull Events
Drake Navy Issue 23
Nightmare 23
Capsule 20
Tempest 17
Crucifier 11
Osprey Navy Issue 9
Vedmak 8
Harbinger 7
Sabre 7
Basilisk 7

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 4
Iron Inquisition Brotherhood of Spacers 3
E N E M Y Dracarys. 3
Voidlings V0IDLINGS 2
Safety Hazard Brotherhood of Spacers 2
Section XIII OnlyFleets. 2
Casa De Coppola Brotherhood of Spacers 2
Star Frontiers Brotherhood of Spacers 2
Lazerhawks L A Z E R H A W K S 2
Diamond Dogs. Mercenaires Sans Frontieres. 2

Final-blow hulls

Hull Events
Nightmare 13
Sabre 5
Hyperion 3
Brutix Navy Issue 2
Exequror Navy Issue 2
Cenotaph 1
Thrasher Fleet Issue 1
Cynabal 1
Omen Navy Issue 1
Broadsword 1