Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Britney Harder

Appearances
64
Visible killmail appearances
Kills
32
50.0% of appearances
Losses
32
50.0% of appearances
Hot systems
21
Distinct systems in window
Newest visible event
2026-03-16 22:39:00
12d ago
Top hotspot
49-U6U
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 49-U6U is the strongest visible hotspot with 12 appearances (6 kills / 6 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Wildlands Tactical Response Unit (Great Wildlands Conservation Society).
Threat profile: Most common visible final-blow threat: Federation Navy.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
49-U6U 12 6 6 2026-01-13 19:37:45
L7-BLT 9 9 0 2026-03-13 17:23:01
EU-WFW 6 2 4 2026-03-13 03:30:28
JAWX-R 6 6 0 2026-03-07 15:46:40
Y4B-BQ 4 1 3 2026-03-13 01:43:22
2EV-BA 3 1 2 2026-03-16 22:39:00
OSY-UD 3 1 2 2026-01-06 13:09:05
Arnon 2 0 2 2026-02-11 15:58:01
Ignoitton 2 0 2 2026-01-23 21:36:33
J235924 2 0 2 2026-01-19 17:51:45
J124930 2 0 2 2026-01-19 10:59:43
X9V-15 2 0 2 2026-01-18 22:15:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Wildlands Tactical Response Unit Great Wildlands Conservation Society 9
Legion of xXDEATHXx Support Legion of xXDEATHXx 6
Hard Knocks Inc. Hard Knocks Citizens 3
Wrong Hole Transportation 2
HK Evermark Transfer 1 Hard Knocks Executors 2
Lazerhawks L A Z E R H A W K S 2
Sins Of Youth TIME CRIT 1
Incognito Mode Brotherhood of Spacers 1
Banana-Republic. Shadow Cartel 1
AMC. Great Wildlands Conservation Society 1

Victim hulls

Hull Events
Metenox Moon Drill 2
Standup Einherji I 2
Standup Mantis I 2
Flycatcher 2
Sabre 2
Nightmare 2
Photon Scattering Array 2
Heat Dissipation Array 2
Explosion Dampening Array 2
Ballistic Deflection Array 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Federation Navy 3
Immortalis Inc. Shadow Cartel 2
Lowlife. Snuffed Out 2
Exit-Strategy Unchained Alliance 2
ScumLord Excavation and Evisceration Scumlords 2
Unknown corporation 2
You can't hide your sadness 2
Techno Hive Legion of xXDEATHXx 2
Outback Steakhouse of Pancakes Deepwater Hooligans 2
Lazerhawks L A Z E R H A W K S 1

Final-blow hulls

Hull Events
Drake Navy Issue 3
Federation Navy Fleet General 3
Raven 3
Proteus 2
Archon 2
Eris 2
Nightmare 2
Apocalypse Navy Issue 2
Phoenix Navy Issue 1
Revelation Navy Issue 1