Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

MooHar

Appearances
7
Visible killmail appearances
Kills
2
28.6% of appearances
Losses
5
71.4% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-29 03:53:48
1d ago
Top hotspot
X-1QGA
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: X-1QGA is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 06:00 UTC and stays active through roughly 08:59 UTC.
Target profile: Most common visible victim entity: Late night poets (Shadow Cartel).
Threat profile: Most common visible final-blow threat: Armilies Corporation (Domain Research and Mining Inst.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
X-1QGA 3 1 2 2025-12-31 06:46:22
Ami 2 0 2 2026-03-29 03:53:48
DX-DFJ 1 1 0 2026-03-14 01:54:02
ZMV9-A 1 0 1 2026-01-01 16:20:10

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Late night poets Shadow Cartel 1
BRAWLS DEEP HYPE-TRAIN 1

Victim hulls

Hull Events
Vargur 1
Malediction 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Armilies Corporation Domain Research and Mining Inst. 2
Salted Fish Inc War and Wormhole 1
UNINSTALL THE GAME 1
L.E.A.P 1

Final-blow hulls

Hull Events
Praxis 2
Moracha 1
Muninn 1
Zealot 1