Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| S-LHPJ | 5 | 3 | 2 |
2026-02-19 00:14:38 1mo ago
|
| J-OAH2 | 3 | 0 | 3 |
2026-03-25 22:59:35 3d ago
|
| L-GY1B | 1 | 0 | 1 |
2026-03-28 19:58:03 10h ago
|
| XTJ-5Q | 1 | 1 | 0 |
2026-02-19 00:46:36 1mo ago
|
| O5-YNW | 1 | 1 | 0 |
2026-02-14 22:15:21 1mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Starlight Industries .co | The Rejected. | 1 |
| All Herons Must Die | — | 1 |
| Pandemic Horde Inc. | — | 1 |
| Zap Blap Mining Co. | Blades of Grass | 1 |
| Slow Chidlren at Play | SL0W CHILDREN AT PLAY | 1 |
| Hull | Events |
|---|---|
| Astrahus | 2 |
| Gallente Control Tower Small | 1 |
| Customs Office | 1 |
| Vexor | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Lethal Devotion | D E L I R I U M | 2 |
| Jump 2 Beacon | OnlyFleets. | 1 |
| Vigilant Tyrannos | — | 1 |
| Lisnave | Solyaris Chtonium | 1 |
| The Northerners | Fraternity. | 1 |
| Hull | Events |
|---|---|
| Cyclone Fleet Issue | 2 |
| Drifter Cruiser | 1 |
| Sleipnir | 1 |
| Vagabond | 1 |
| Huginn | 1 |