Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Sivala | 8 | 8 | 0 |
2026-01-26 15:11:05 2mo ago
|
| Vaurent | 2 | 1 | 1 |
2026-01-29 15:25:46 1mo ago
|
| Sirseshin | 2 | 2 | 0 |
2026-01-21 09:26:40 2mo ago
|
| Brapelille | 1 | 1 | 0 |
2026-01-29 21:50:53 1mo ago
|
| Chelien | 1 | 1 | 0 |
2026-01-29 16:04:05 1mo ago
|
| Uemisaisen | 1 | 1 | 0 |
2026-01-12 03:53:29 2mo ago
|
| Isanamo | 1 | 1 | 0 |
2026-01-12 01:31:02 2mo ago
|
| Uedama | 1 | 1 | 0 |
2026-01-11 02:06:29 2mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| THE VETS CORP | — | 2 |
| Hyper Genet Op Co. | — | 1 |
| Kybernauts | Kybernauts Clade | 1 |
| Federal Navy Academy | — | 1 |
| KRUGvsKREST | — | 1 |
| The Skunkworks | — | 1 |
| The Cabernet Mining Corporation | — | 1 |
| Iron Horse Industries | — | 1 |
| RedHead manufacturing | — | 1 |
| MAD SINSISTER | — | 1 |
| Hull | Events |
|---|---|
| Capsule | 10 |
| Perseverance | 3 |
| Council Diplomatic Shuttle | 1 |
| Leopard | 1 |
| Algos | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Hammer and Sickle Factory Co | Intaki-Business Logistics Union | 1 |
| Hull | Events |
|---|---|
| Orca | 1 |