Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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JYDSY YL

Appearances
102
Visible killmail appearances
Kills
96
94.1% of appearances
Losses
6
5.9% of appearances
Hot systems
28
Distinct systems in window
Newest visible event
2026-03-29 13:19:13
2h ago
Top hotspot
G-M4GK
13 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: G-M4GK is the strongest visible hotspot with 13 appearances (13 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Salamandras Prime (Fraternity.).
Threat profile: Most common visible final-blow threat: Malicious Intentions..

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
G-M4GK 13 13 0 2026-03-01 15:45:27
6SB-BN 9 9 0 2026-02-08 01:20:31
WT-2J9 8 6 2 2026-03-15 08:50:42
JD-TYH 8 8 0 2026-01-19 12:45:08
QFGB-E 7 7 0 2026-03-29 10:52:01
TCAG-3 7 7 0 2026-03-01 15:56:09
TPAR-G 5 5 0 2026-02-08 02:30:10
C-PEWN 4 3 1 2026-03-14 11:57:45
JI-K5H 4 4 0 2026-03-01 06:15:44
VR-YRV 3 3 0 2026-03-29 13:19:13
O4T-Z5 3 3 0 2026-03-29 10:31:23
P9F-ZG 3 3 0 2026-03-22 03:51:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Salamandras Prime Fraternity. 12
Bare Minimum Bandits I Showed You My Probes... Please Respond... 6
Shadow Legion X Seriously Suspicious 6
Family Guy. Deepwater Hooligans 5
NO PANIC GROUP Fraternity. 4
Obsidian Armament Deepwater Hooligans 4
Criterion. 3
Chi Gua Fraternity. 3
The Tuskers The Tuskers Co. 2
Emperor Scythes The Initiative. 2

Victim hulls

Hull Events
Capsule 14
Exequror Navy Issue 12
Ferox 8
Retribution 5
Caracal 4
Sabre 3
Cenotaph 2
Vedmak 2
Capsule - Genolution 'Auroral' 197-variant 2
Harbinger Navy Issue 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Malicious Intentions. 1
Siberian Squad Siberian Squads 1
BamH1 1
Light Spot Poacher Fraternity. 1
Sand Storm Town INC. Dracarys. 1
Sunset Red Activity Club Insidious. 1

Final-blow hulls

Hull Events
Retribution 2
Marshal 1
Astarte 1
Caracal Navy Issue 1
Rapier 1