Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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TheR1pper

Appearances
6
Visible killmail appearances
Kills
3
50.0% of appearances
Losses
3
50.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-20 00:35:06
12d ago
Top hotspot
PM-DWE
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PM-DWE is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Arknights. (Fraternity.).
Threat profile: Most common visible final-blow threat: Special law enforcement department (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PM-DWE 3 1 2 2026-01-11 17:10:27
J150627 1 0 1 2026-03-20 00:35:06
X445-5 1 1 0 2026-01-11 16:18:30
4-HWWF 1 1 0 2026-01-10 17:19:56

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Arknights. Fraternity. 1
The Shattered Legions Fraternity Auxiliary 1
Special law enforcement department Fraternity. 1

Victim hulls

Hull Events
Revelation Navy Issue 1
Tengu 1
Tempest Fleet Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Special law enforcement department Fraternity. 1
Aurora. OnlyFleets. 1
Foredawn Business Corporation Fraternity. 1

Final-blow hulls

Hull Events
Alligator 1
Vedmak 1
Brutix Navy Issue 1