Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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BrokenArm

Appearances
8
Visible killmail appearances
Kills
2
25.0% of appearances
Losses
6
75.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-29 08:59:20
12h ago
Top hotspot
MO-GZ5
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: MO-GZ5 is the strongest visible hotspot with 4 appearances (2 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: The Bannermen (The Initiative.).
Threat profile: Most common visible final-blow threat: Siberian Squad (Siberian Squads).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
MO-GZ5 4 2 2 2026-01-28 18:12:59
D-W7F0 2 0 2 2026-03-29 08:59:20
T5ZI-S 2 0 2 2026-03-16 10:14:15

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Bannermen The Initiative. 2

Victim hulls

Hull Events
Stormbringer 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Siberian Squad Siberian Squads 2
Eternity Pavilion Dracarys. 2
Target Idol Northern Coalition. 2

Final-blow hulls

Hull Events
Sabre 4
Purifier 1
Manticore 1