Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Rchrrd

Appearances
775
Visible killmail appearances
Kills
731
94.3% of appearances
Losses
44
5.7% of appearances
Hot systems
93
Distinct systems in window
Newest visible event
2026-03-29 01:12:11
15h ago
Top hotspot
D-I9HJ
116 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 116 appearances (114 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Dreddit (Test Alliance Please Ignore).
Threat profile: Most common visible final-blow threat: Marauders Associated (Synergy of Steel).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 116 114 2 2026-03-28 15:57:05
Atioth 49 44 5 2026-03-28 17:17:10
J5A-IX 49 47 2 2026-03-13 23:41:27
BWF-ZZ 35 34 1 2026-03-15 17:10:14
B17O-R 30 27 3 2026-03-15 01:13:20
O-VWPB 28 28 0 2026-03-03 23:17:02
C-N4OD 27 25 2 2026-03-15 01:05:39
PF-QHK 26 26 0 2026-03-10 19:57:49
C-J6MT 22 19 3 2026-03-28 13:51:57
4-HWWF 21 19 2 2026-02-23 22:36:35
GPLB-C 16 16 0 2026-02-25 22:47:36
G95F-H 15 13 2 2026-03-29 01:12:11

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Dreddit Test Alliance Please Ignore 31
Fuxi Legion Fraternity. 16
Deaths Consortium The Initiative. 14
Special law enforcement department Fraternity. 13
Infinite Directive Test Alliance Please Ignore 13
Black Omega Security Test Alliance Please Ignore 12
RedOne Division Synergy of Steel 12
4S Corporation The Initiative. 10
Chaos arbiter Fraternity. 10
Baba Yagas The Initiative. 9

Victim hulls

Hull Events
Maelstrom 94
Capsule 74
Raven Navy Issue 28
Rokh 26
Retribution 25
Sabre 23
Zealot 16
Jackdaw 15
Flycatcher 14
Malediction 14

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Marauders Associated Synergy of Steel 3
Formosa Research Center Fraternity. 2
Deep Space Coalition Fraternity. 2
Chi Gua Fraternity. 2
Swamp Panthers Bog Brotherhood 2
Deaths Consortium The Initiative. 2
Infinite Point The Initiative. 2
Violator The Clown Seker Matar 2
Gladiators of Rage Fraternity. 2
Baba Yagas The Initiative. 2

Final-blow hulls

Hull Events
Vargur 3
Rokh 3
Zealot 3
Hurricane Fleet Issue 2
Scorpion Navy Issue 2
Maelstrom 2
Claymore 2
Cynabal 2
Retribution 2
Scorpion 2