Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Yam Hashur

Appearances
7
Visible killmail appearances
Kills
3
42.9% of appearances
Losses
4
57.1% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-28 05:23:19
1d ago
Top hotspot
J132617
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J132617 is the strongest visible hotspot with 5 appearances (3 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Shadow of xX-Hiki-Xx.
Threat profile: Most common visible final-blow threat: Center For Kids Who Can't Fly Good (Zoo Landers).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J132617 5 3 2 2026-02-06 19:32:36
J142119 1 0 1 2026-03-28 05:23:19
J100640 1 0 1 2026-03-12 08:41:41

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Shadow of xX-Hiki-Xx 2
Violence is the Answer 1

Victim hulls

Hull Events
Outrider 1
Magnate Navy Issue 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Center For Kids Who Can't Fly Good Zoo Landers 2
Unknown corporation 1
Templars of the Covenant Ministry of Frontier Proselytization 1

Final-blow hulls

Hull Events
Loki 2
Vigilant Sentry Tower 1
Drake 1