Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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CharlieWarly

Appearances
94
Visible killmail appearances
Kills
89
94.7% of appearances
Losses
5
5.3% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-29 20:06:23
9h ago
Top hotspot
Amamake
56 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 56 appearances (53 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Rattini Tribe (Minmatar Fleet Alliance).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 56 53 3 2026-03-28 21:15:18
Siseide 23 23 0 2026-01-24 19:19:49
Dammalin 7 6 1 2026-03-29 20:06:23
Dal 4 4 0 2025-12-31 02:18:57
Bosboger 2 1 1 2026-03-28 01:17:45
Sharuveil 2 2 0 2026-03-07 19:45:10

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 19
Prime Directive. Local Is Primary 8
Spaghetti Militia 7
The Dark Tribe Minmatar Fleet Alliance 7
Ice Fire Warriors 4
Dammfam Holdings 001 4
Ninlarra Brand Ships and Modules 3
Zarzakh Toe Inspection Committee 3
Minmatar Fleet Academy Minmatar Fleet Alliance 2
Dirt 'n' Glitter Local Is Primary 2

Victim hulls

Hull Events
Tempest Fleet Issue 7
Zirnitra 3
Apocalypse 3
Scorpion 3
Tempest 3
Thrasher Fleet Issue 2
Revelation Navy Issue 2
Prophecy Navy Issue 2
Maulus Navy Issue 2
Loki 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 2
CONCORD 1
Jerkasaurus Wrecks Inc. Sedition. 1
UK Corp Goonswarm Federation 1

Final-blow hulls

Hull Events
Cyclone Fleet Issue 1
Barghest 1
Bhaalgorn 1
CONCORD Police Commander 1
Tempest 1