Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Antange en Chasteaux

Appearances
292
Visible killmail appearances
Kills
264
90.4% of appearances
Losses
28
9.6% of appearances
Hot systems
65
Distinct systems in window
Newest visible event
2026-03-29 00:35:47
12h ago
Top hotspot
K95-9I
24 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: K95-9I is the strongest visible hotspot with 24 appearances (24 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Tactical Withdrawal Team (The Rejected.).
Threat profile: Most common visible final-blow threat: Scan Stakan (HOLD MY PROBS).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
K95-9I 24 24 0 2026-01-17 18:40:58
DE-IHK 23 22 1 2026-03-28 23:07:43
74-DRC 22 22 0 2026-02-02 08:43:48
B-B0ME 18 11 7 2026-03-27 02:44:45
B6-XE8 18 18 0 2026-02-27 04:24:22
LW-YEW 15 14 1 2026-03-26 05:22:38
LO5-LN 12 12 0 2026-02-06 05:58:22
MA-VDX 8 8 0 2026-03-01 05:02:11
ZS-PNI 8 6 2 2026-01-15 04:10:25
GTB-O4 7 7 0 2026-01-26 00:37:58
OP7-BP 7 7 0 2026-01-08 04:49:47
6W-6O9 7 7 0 2026-01-08 02:14:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 19
Slow Chidlren at Play SL0W CHILDREN AT PLAY 13
Galactic Pet Trading SL0W CHILDREN AT PLAY 12
Therapy. Insidious. 6
FFEW Holdings FFEW Associates 6
The Awoken Sigma Grindset 5
Rattini Tribe Minmatar Fleet Alliance 5
Low Tax No Hassle 5
Zero Transversal Red Alliance 4
The Terrifying League Of Dog Fort Deepwater Hooligans 4

Victim hulls

Hull Events
Capsule 43
Drake Navy Issue 13
Nightmare 13
Sabre 7
Flycatcher 6
Basilisk 6
Stabber 6
Barghest 5
Exequror Navy Issue 5
Phoenix 5

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Scan Stakan HOLD MY PROBS 2
Contra Ratio GameTheory 2
Silent Knights. LinkNet 2
Southern Cross Monopoly Flying Dangerous 2
The Terrifying League Of Dog Fort Deepwater Hooligans 1
CHUMAZIKI DPEBHUE PYCbI 1
Deep In Structure The Rejected. 1
Mechanical Advantage Gentlemen's.Club 1
Tactical Withdrawal Team The Rejected. 1
Everlasting Vendetta. 1

Final-blow hulls

Hull Events
Nightmare 3
Osprey Navy Issue 2
Muninn 2
Broadsword 2
Wolf 2
Magus 1
Hecate 1
Jackdaw 1
Barghest 1
Harbinger Navy Issue 1