Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Onnamon | 4 | 0 | 4 |
2026-03-02 22:49:45 27d ago
|
| Vylade | 2 | 0 | 2 |
2026-03-28 15:49:51 1d ago
|
| Decon | 2 | 0 | 2 |
2026-02-07 03:35:54 1mo ago
|
| Aunenen | 1 | 0 | 1 |
2026-02-02 07:56:11 1mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| HIGH SEC MINING CORP | Main Stage Strip Miners Excavation and Exploration | 2 |
| Sons of Seyllin | Sedition. | 2 |
| Candy From Stranger | Howitzers and Champagne | 1 |
| Princess Aiko Hold My Hand | Safety. Net | 1 |
| Tsundere Death Squad | Safety. | 1 |
| Exiled Kings | Pain And Compliance | 1 |
| Lippstadt Creed | Solyaris Chtonium | 1 |
| Hull | Events |
|---|---|
| Gnosis | 3 |
| Manticore | 2 |
| Proteus | 1 |
| Thrasher | 1 |
| Catalyst | 1 |
| Nereus | 1 |