Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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GirlWithABiggerCockThanU

Appearances
64
Visible killmail appearances
Kills
57
89.1% of appearances
Losses
7
10.9% of appearances
Hot systems
25
Distinct systems in window
Newest visible event
2026-03-28 20:54:14
1d ago
Top hotspot
Irmalin
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Irmalin is the strongest visible hotspot with 12 appearances (12 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Ecolab Adaptive Biotechnologies (Power Legion).
Threat profile: Most common visible final-blow threat: Environmental Hazard. (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Irmalin 12 12 0 2026-01-09 15:57:21
Amamake 8 7 1 2026-03-28 20:54:14
E8-432 5 5 0 2026-02-19 00:24:13
Siseide 4 3 1 2026-03-26 16:37:32
FGJP-J 4 4 0 2026-02-19 00:29:40
MC6O-F 3 3 0 2026-02-27 17:42:39
WNM-V0 3 3 0 2026-02-21 01:02:38
89-JPE 3 3 0 2026-02-18 00:06:03
Arnher 2 2 0 2026-03-17 20:00:09
P3EN-E 2 2 0 2026-02-27 17:58:56
B6-XE8 2 2 0 2026-02-19 00:44:58
4-HWWF 2 0 2 2026-02-11 19:01:37

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Ecolab Adaptive Biotechnologies Power Legion 5
Imperial Muppet Squadron Fireball. 4
PICHATRON Invidia Gloriae Comes 3
Bizarre Adventure Artel Dracarys. 3
30 centimeters of stainless steel Parallaxis Alliance 2
Freyja Syndicate The Initiative. 2
Tetra Produktion BorderZone 2
Mining Under the Influence Influential Operations 2
Pool of Radiance SL0W CHILDREN AT PLAY 2
Harmonist Parallaxis Alliance 2

Victim hulls

Hull Events
Capsule 7
Leshak 5
Retriever 3
Catalyst Navy Issue 2
Hecate 2
Nestor 2
Osprey Navy Issue 2
Harbinger 2
Caracal Navy Issue 2
Small Artillery Battery 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Environmental Hazard. Fraternity. 2
Galactic Pet Trading SL0W CHILDREN AT PLAY 1
The Imperium Sunset DealDuck. 1
Blackwater USA Inc. Deepwater Hooligans 1
Running with Dogs OnlyFleets. 1
Savagerie Wildlife 1

Final-blow hulls

Hull Events
Maller 2
Drake Navy Issue 1
Panther 1
Retribution 1
Typhoon 1
Apocalypse 1