Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Otanuomi | 2 | 0 | 2 |
2026-03-28 17:08:56 19h ago
|
| Sakenta | 2 | 0 | 2 |
2026-03-27 02:35:33 2d ago
|
| Senda | 2 | 0 | 2 |
2026-01-06 23:55:10 2mo ago
|
| Angymonne | 1 | 0 | 1 |
2026-03-27 21:00:07 1d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Slow Chidlren at Play | SL0W CHILDREN AT PLAY | 2 |
| ISEEU Corporation | Observatory Great Bear | 2 |
| Union of independent miners and industrials | WarDogs League | 1 |
| Dream RuCorp inc. | — | 1 |
| Mercurialis Inc. | Goonswarm Federation | 1 |
| Hull | Events |
|---|---|
| Cenotaph | 2 |
| Kestrel | 2 |
| Brutix Navy Issue | 1 |
| Omen Navy Issue | 1 |
| Scimitar | 1 |