Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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DudeBroMan

Appearances
7
Visible killmail appearances
Kills
2
28.6% of appearances
Losses
5
71.4% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-30 01:38:03
5h ago
Top hotspot
BNX-AS
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: BNX-AS is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Southern Cross Monopoly (Flying Dangerous).
Threat profile: Most common visible final-blow threat: Southern Cross Monopoly (Flying Dangerous).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
BNX-AS 2 2 0 2026-03-30 01:38:03
R-6KYM 2 0 2 2026-03-25 20:57:00
9F-3CR 2 0 2 2026-03-14 20:39:54
RV-GA8 1 0 1 2026-03-26 17:52:05

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Southern Cross Monopoly Flying Dangerous 2

Victim hulls

Hull Events
Mobile Large Warp Disruptor I 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Southern Cross Monopoly Flying Dangerous 2
Section XIII OnlyFleets. 2
Infested Regions Hiveminds 1

Final-blow hulls

Hull Events
Osprey Navy Issue 2
Flycatcher 2
Drone Controller 1