Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ecck

Appearances
7
Visible killmail appearances
Kills
2
28.6% of appearances
Losses
5
71.4% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-28 12:51:25
14h ago
Top hotspot
Siseide
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Siseide is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Pupilos do Exercito.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Siseide 3 2 1 2026-03-28 12:51:25
Vard 2 0 2 2026-03-28 03:13:58
M-OEE8 2 0 2 2026-03-27 12:30:29

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 1
HVLVCRON DREVD COVEN 1

Victim hulls

Hull Events
Republic Fleet Firetail 1
Deimos 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Pupilos do Exercito 2
HVLVCRON DREVD COVEN 1
V0LTA WE FORM V0LTA 1
Rattini Tribe Minmatar Fleet Alliance 1

Final-blow hulls

Hull Events
Vedmak 2
Exequror Navy Issue 1
Deimos 1
Vagabond 1