Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Camille Avanti

Appearances
50
Visible killmail appearances
Kills
39
78.0% of appearances
Losses
11
22.0% of appearances
Hot systems
17
Distinct systems in window
Newest visible event
2026-03-28 03:17:33
1d ago
Top hotspot
SY-0AM
15 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: SY-0AM is the strongest visible hotspot with 15 appearances (13 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Lazerhawks (L A Z E R H A W K S).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
SY-0AM 15 13 2 2026-01-24 03:05:29
B-B0ME 4 2 2 2026-03-27 02:19:42
Y4B-BQ 4 2 2 2026-03-13 02:00:44
R1O-GN 4 4 0 2026-02-21 00:24:07
C6C-K9 3 3 0 2026-01-24 18:11:45
N06Z-Q 3 3 0 2026-01-24 00:15:52
K76A-3 3 3 0 2026-01-03 01:38:40
PE-SAM 2 0 2 2026-03-28 03:17:33
FB-MPY 2 2 0 2026-01-26 02:26:18
CL-IRS 2 0 2 2026-01-19 20:24:43
6W-6O9 2 2 0 2026-01-08 02:14:21
GSO-SR 1 1 0 2026-01-30 01:39:56

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 4
Southern Cross Monopoly Flying Dangerous 3
Slow Chidlren at Play SL0W CHILDREN AT PLAY 3
Tactical Withdrawal Team The Rejected. 3
Starlight Industries .co SL0W CHILDREN AT PLAY 3
The High Ground. Brotherhood of Spacers 2
NOT HALF BAD SL0W CHILDREN AT PLAY 2
Dishonorable Duel Disturbance Deepwater Hooligans 2
Star Frontiers Brotherhood of Spacers 2
sword of omega Absolute Will 1

Victim hulls

Hull Events
Basilisk 6
Sabre 3
Apostle 2
Nightmare 2
Scimitar 2
Claw 2
Kitsune 2
Metenox Moon Drill 1
Deluge 1
Revelation Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Lazerhawks L A Z E R H A W K S 2
Slow Chidlren at Play SL0W CHILDREN AT PLAY 2
NO PANIC GROUP Fraternity. 2
Star Frontiers Brotherhood of Spacers 2
Kladdkaka Incorporated Brotherhood of Spacers 1
Safety Hazard Brotherhood of Spacers 1
Harbingers of Chaos Inc. Gentlemen's.Club 1

Final-blow hulls

Hull Events
Drake Navy Issue 3
Sabre 2
Zirnitra 1
Hecate 1
Sleipnir 1
Nightmare 1
Purifier 1
Rapier 1