Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Rakkatosh Aldent

Appearances
219
Visible killmail appearances
Kills
198
90.4% of appearances
Losses
21
9.6% of appearances
Hot systems
33
Distinct systems in window
Newest visible event
2026-03-28 21:18:28
1d ago
Top hotspot
PNFW-O
53 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PNFW-O is the strongest visible hotspot with 53 appearances (48 kills / 5 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Tactical Withdrawal Team (The Rejected.).
Threat profile: Most common visible final-blow threat: Tactical Withdrawal Team (The Rejected.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PNFW-O 53 48 5 2026-02-28 22:26:07
FZX-PU 22 22 0 2026-01-03 20:22:40
Amamake 17 15 2 2026-03-28 21:18:28
R1O-GN 17 17 0 2026-01-03 20:30:22
F9-FUV 16 14 2 2026-01-03 20:52:15
LXQ2-T 14 14 0 2026-02-07 23:52:24
G-KCFT 11 9 2 2026-01-25 19:37:24
H7S-5I 10 10 0 2026-01-23 23:02:54
K95-9I 7 7 0 2026-01-17 18:43:04
8KE-YS 6 4 2 2026-02-06 21:13:53
KMH-J1 5 5 0 2026-01-14 18:10:01
Dal 4 4 0 2026-03-28 18:22:30

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 38
Galactic Pet Trading SL0W CHILDREN AT PLAY 11
Starlight Industries .co SL0W CHILDREN AT PLAY 8
The Conceited Reap Failure Rote Kapelle 7
Slow Chidlren at Play SL0W CHILDREN AT PLAY 5
Stimulus Rote Kapelle 5
InTheZone The Rejected. 5
Uabros SL0W CHILDREN AT PLAY 4
Gobbins MoonGoo Reserve The Rejected. 4
The Icarus Expedition Solyaris Chtonium 4

Victim hulls

Hull Events
Maelstrom 30
Drake Navy Issue 26
Cyclone Fleet Issue 14
Mobile Large Warp Disruptor II 7
Mobile Small Warp Disruptor I 6
Sacrilege 6
Maller 6
Flycatcher 5
Sabre 5
Huginn 5

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 4
Knights of Zeon Angry Miners Alliance. 1
Inuyasha Industries We Forsakened Few 1
Banana-Republic. Shadow Cartel 1
Jump 2 Beacon OnlyFleets. 1
Red Pill Gaming Syndicate Brotherhood of Spacers 1
Southern Cross Monopoly Flying Dangerous 1
Rattini Tribe Minmatar Fleet Alliance 1
Stimulus Rote Kapelle 1
Space Wolves ind. Solyaris Chtonium 1

Final-blow hulls

Hull Events
Drake Navy Issue 4
Apocalypse 3
Nightmare 2
Retribution 2
Loki 1
Proteus 1
Maelstrom 1
Nidhoggur 1
Nighthawk 1
Flycatcher 1