Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Lash Wolfram

Appearances
863
Visible killmail appearances
Kills
848
98.3% of appearances
Losses
15
1.7% of appearances
Hot systems
116
Distinct systems in window
Newest visible event
2026-03-30 04:49:36
7h ago
Top hotspot
Y4B-BQ
67 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y4B-BQ is the strongest visible hotspot with 67 appearances (67 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Slow Chidlren at Play (SL0W CHILDREN AT PLAY).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y4B-BQ 67 67 0 2026-03-13 02:30:12
B6-XE8 56 56 0 2026-02-27 04:56:55
Turnur 49 48 1 2026-03-07 06:27:01
Amamake 43 43 0 2026-03-14 01:23:47
SG-3HY 38 38 0 2026-02-21 23:50:36
FB-MPY 38 38 0 2026-02-05 03:17:16
Gebuladi 29 29 0 2026-02-14 06:22:51
Dal 27 27 0 2026-02-21 21:15:50
N-JK02 24 24 0 2026-02-08 02:27:58
1I5-0V 24 24 0 2026-01-20 00:01:15
Crielere 21 21 0 2026-03-16 00:40:11
PNFW-O 21 21 0 2026-01-31 02:28:11

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 50
Southern Cross Monopoly Flying Dangerous 29
Lazerhawks L A Z E R H A W K S 26
Chaos arbiter Fraternity. 24
Hard Knocks Inc. Hard Knocks Citizens 24
Jerkasaurus Wrecks Inc. Sedition. 15
Slow Chidlren at Play SL0W CHILDREN AT PLAY 14
No Vacancies No Vacancies. 12
Southern Cross Silver Shields Flying Dangerous 12
Epidemic. Fraternity. 11

Victim hulls

Hull Events
Nightmare 117
Capsule 60
Drake Navy Issue 41
Loki 24
Typhoon 21
Hurricane Fleet Issue 17
Bhaalgorn 15
Basilisk 12
Apocalypse 12
Hulk 11

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Slow Chidlren at Play SL0W CHILDREN AT PLAY 2
Tactical Withdrawal Team The Rejected. 2
Carbonic Industries 1
Un4seen Development Goonswarm Federation 1
Gold Wings Of Eternity Sober By Tuesday. Yes Mum 1
EVE University Ivy League 1
Ocean Eleven Quietly Eerie 1
Rattini Tribe Minmatar Fleet Alliance 1
Take The Bait. Insidious. 1
Casa De Coppola Brotherhood of Spacers 1

Final-blow hulls

Hull Events
Exequror Navy Issue 3
Catalyst Navy Issue 2
Thrasher Fleet Issue 2
Crusader 2
Praxis 1
Drake Navy Issue 1
Nightmare 1
Imperial Navy Slicer 1
Vagabond 1
Apocalypse 1