Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mercuria Solutions

Appearances
258
Visible killmail appearances
Kills
155
60.1% of appearances
Losses
103
39.9% of appearances
Hot systems
51
Distinct systems in window
Newest visible event
2026-03-29 02:36:36
15h ago
Top hotspot
VV-VCR
33 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: VV-VCR is the strongest visible hotspot with 33 appearances (22 kills / 11 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: xXRussian SpaceXx.
Threat profile: Most common visible final-blow threat: Fourth District Sentinels (The Caldari Fourth District).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
VV-VCR 33 22 11 2026-02-07 01:59:11
Groothese 23 21 2 2026-02-14 15:07:18
Elarel 23 19 4 2026-02-08 00:05:38
Y9G-KS 17 14 3 2026-03-02 03:34:45
97X-CH 13 11 2 2026-03-27 05:42:28
Dammalin 13 9 4 2026-03-18 02:17:36
Kehjari 13 4 9 2026-03-05 03:34:33
98Q-8O 12 3 9 2026-02-10 05:24:41
Kinakka 12 4 8 2026-01-22 05:27:17
Udianoor 7 0 7 2026-03-29 02:36:36
Pertnineere 6 5 1 2026-03-15 00:56:56
EZA-FM 6 4 2 2026-03-03 04:45:08

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
xXRussian SpaceXx 11
Deadspace Excavations Shadow Ultimatum 11
Black Lys Shadow Ultimatum 5
Fourth District Sentinels The Caldari Fourth District 4
Federal Navy Academy 4
Center for Advanced Studies 4
Julio Industry's Just Lizard 3
Dark Venture Corporation Kitchen Sinkhole 3
Hydra The Ancient One GunFam 3
Pheonix Rising INC MlNER NEEDs 3

Victim hulls

Hull Events
Kikimora 16
Capsule 7
Griffin 6
Thrasher Fleet Issue 5
Orthrus 5
Nereus 5
Vexor 5
Vargur 4
Praxis 3
Mobile Tractor Unit 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Fourth District Sentinels The Caldari Fourth District 12
Immortalis Inc. Shadow Cartel 7
Dark Chapter Transgress 6
Spectrum Armada Shadow Ultimatum 5
Black Rebel Rifter Club The Devil's Tattoo 4
Slow Life In The Minmatar 4
Deadspace Excavations Shadow Ultimatum 3
Dark Voodoo Cult 3
Infinite Point The Initiative. 3
Hydra The Ancient One GunFam 3

Final-blow hulls

Hull Events
Kikimora 20
Machariel 9
Sabre 5
Vexor Navy Issue 5
Jackdaw 4
Cormorant 4
Condor 4
Thrasher Fleet Issue 3
Tengu 3
Panther 3