Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Vel Ad Exxitium.

Appearances
177
Visible killmail appearances
Kills
139
78.5% of appearances
Losses
40
22.6% of appearances
Hot systems
41
Distinct systems in window
Newest visible event
2026-03-24 00:23:59
5d ago
Top hotspot
Ruchy
48 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Ruchy is the strongest visible hotspot with 48 appearances (42 kills / 6 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: Most common visible victim entity: Blood Raiders.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Ruchy 48 42 6 2026-03-12 16:05:56
Neziel 29 27 2 2026-03-15 16:11:44
Jeni 11 11 0 2026-03-15 03:54:00
Khabara 7 7 0 2026-03-16 11:54:13
Nebian 7 5 2 2026-03-15 19:29:17
Mikhir 6 6 0 2026-02-26 19:34:02
Shuria 5 3 2 2026-03-24 00:23:59
Fensi 5 5 0 2026-03-12 05:16:33
Menai 4 3 1 2026-03-16 14:00:27
Narai 4 4 0 2026-01-29 23:35:30
Seiradih 3 1 2 2026-03-23 22:45:17
Bourar 3 1 2 2026-03-18 14:01:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Blood Raiders 15
Guristas 10
F.13 - Union of Russians Legion of xXDEATHXx Academy 8
Royal Amarr Institute 7
Sebiestor Tribe 6
Imperial Academy 5
Hedion University 4
School of Applied Knowledge 3
Xenospace Ingress Apocalypse Tomorrow. 3
setHacked Corporation 3

Victim hulls

Hull Events
Capsule 23
Venture 20
Mobile Tractor Unit 16
Blood Raiders Stronghold 15
Pioneer 10
Guristas Pirates Stronghold 10
'Packrat' Mobile Tractor Unit 3
Magnate 3
Anathema 3
Helios 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 12
Guristas 3
Blood Raiders 3
Spaghetti Militia 2
Jerkasaurus Wrecks Inc. Sedition. 2
True Power 2
Vigilant Tyrannos 2
Bigbadaboom. Safety. 2
Hard Knocks Inc. Hard Knocks Citizens 1
Tsundere Death Squad Safety. 1

Final-blow hulls

Hull Events
Coercer 5
♦ Omen 3
Burner Cruor 3
Patient Eradicator 2
AEGIS Proximity Mine 2
Drifter Foothold Battleship 2
♦ Caracal 2
Rattlesnake 2
Catalyst 2
Rifter 2