Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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SLOW Logistics Alliance

Appearances
500
Visible killmail appearances
Kills
214
42.8% of appearances
Losses
286
57.2% of appearances
Hot systems
121
Distinct systems in window
Newest visible event
2026-02-19 01:52:20
1mo ago
Top hotspot
74-DRC
93 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 74-DRC is the strongest visible hotspot with 93 appearances (51 kills / 42 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Stimulus (Rote Kapelle).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
74-DRC 93 51 42 2026-02-08 03:06:26
LXQ2-T 41 0 41 2026-02-08 02:46:25
SG-3HY 26 19 7 2026-02-01 03:58:35
S-LHPJ 25 25 0 2026-01-17 01:02:03
1I5-0V 18 18 0 2026-01-17 03:48:56
Gusandall 15 1 14 2026-02-08 21:16:03
PNFW-O 15 15 0 2026-01-31 21:03:20
K76A-3 14 14 0 2026-01-03 01:35:59
J170038 12 1 11 2026-02-05 16:03:50
7-YHRX 12 12 0 2026-01-04 21:26:49
L-GY1B 11 6 5 2026-02-02 21:08:01
0S1-GI 9 7 2 2026-01-09 03:17:05

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 27
Star Frontiers Brotherhood of Spacers 17
Incognito Mode Brotherhood of Spacers 13
Harbingers of Chaos Inc. Gentlemen's.Club 10
Mechanical Advantage Gentlemen's.Club 10
Safety Third Brotherhood of Spacers 6
Balls Deep Inc. No Safe Word 6
Safety Hazard Brotherhood of Spacers 4
King For Crazy Test Alliance Please Ignore 4
Raiding Party. Brotherhood of Spacers 4

Victim hulls

Hull Events
Drake Navy Issue 21
Barghest 16
Harbinger 15
Capsule 15
Rokh 13
Revelation Navy Issue 8
Flycatcher 8
Sabre 8
Metenox Moon Drill 7
Hurricane Fleet Issue 6

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Stimulus Rote Kapelle 22
Unknown corporation 22
WORLDSTAR HIPHOP Brotherhood of Spacers 13
Blackwater USA Inc. Deepwater Hooligans 12
State War Academy 6
Dominations 6
Red Pill Gaming Syndicate Brotherhood of Spacers 5
Vigilant Tyrannos 5
Navka Overminds 5
Xanthidae Auditorium Fanatic Legion. 5

Final-blow hulls

Hull Events
Drake Navy Issue 15
Loki 15
Proteus 14
Sabre 12
Tornado 11
Retribution 10
Hecate 9
Legion 9
Exequror Navy Issue 9
Orthrus 8