Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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XANAX Withdrawal Corp. Alliance

Appearances
337
Visible killmail appearances
Kills
46
13.6% of appearances
Losses
298
88.4% of appearances
Hot systems
132
Distinct systems in window
Newest visible event
2026-03-29 00:32:15
8h ago
Top hotspot
J160032
29 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J160032 is the strongest visible hotspot with 29 appearances (9 kills / 27 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Caleeris.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J160032 29 9 27 2026-02-16 18:08:55
J144636 25 24 1 2026-03-14 17:22:20
Tama 14 2 12 2026-02-23 21:00:38
Y-4CFK 13 0 13 2026-02-15 12:43:57
6NJ8-V 11 0 11 2026-03-11 05:00:20
Ahbazon 9 0 9 2026-03-27 17:43:30
Ignoitton 7 2 5 2026-03-28 13:19:29
Miroitem 6 0 6 2026-03-03 20:56:15
Uitra 5 0 5 2026-01-24 02:26:19
Litiura 4 0 4 2026-02-27 03:04:36
Ishisomo 4 0 4 2026-02-26 16:00:10
9-266Q 4 0 4 2026-02-18 20:14:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Caleeris 24
XANAX Withdrawal Corp. XANAX Withdrawal Corp. Alliance 5
EVE University Ivy League 2
Development and Ressourcing Laboratories 1
Xanax Distribution Corporation XANAX Withdrawal Corp. Alliance 1
T H E . K R A K E N OUT OF THE DEEP 1
Crazy Game Junkies 1
Rattini Tribe Minmatar Fleet Alliance 1
Hidden Inc. XANAX Withdrawal Corp. Alliance 1
Imperial Academy 1

Victim hulls

Hull Events
Medium Beam Laser Battery 6
Capsule 4
True Sansha Energy Neutralizing Battery 3
Apocalypse 3
Explosion Dampening Array 2
Ballistic Deflection Array 2
Warp Scrambling Battery 2
Malediction 2
Catalyst Navy Issue 1
Cormorant Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 58
Avanto Hole Control 14
Steel Battalion Fraternity. 8
Victory or Whatever Nourv Gate Security Commission 6
Navka Overminds 5
Dominations 4
True Power 4
The Priesthood WeR4 4
Republic Military School 4
Vigilant Tyrannos 4

Final-blow hulls

Hull Events
Flycatcher 17
Hecate 14
Drekavac 11
Loki 11
Tengu 8
Eris 7
Catalyst 7
Praxis 6
Proteus 6
Sabre 6