Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Flamie

Appearances
1,171
Visible killmail appearances
Kills
1,160
99.1% of appearances
Losses
11
0.9% of appearances
Hot systems
96
Distinct systems in window
Newest visible event
2026-03-29 02:25:08
4h ago
Top hotspot
1I5-0V
104 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 1I5-0V is the strongest visible hotspot with 104 appearances (104 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Hard Knocks Inc. (Hard Knocks Citizens).
Threat profile: Most common visible final-blow threat: NO PANIC GROUP (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
1I5-0V 104 104 0 2026-01-20 00:00:36
Y4B-BQ 85 85 0 2026-03-13 02:30:12
Amamake 77 77 0 2026-03-14 01:21:18
B6-XE8 75 75 0 2026-02-27 04:32:17
Dal 60 60 0 2026-02-28 19:43:36
SG-3HY 45 44 1 2026-03-26 20:39:02
R1O-GN 43 43 0 2026-02-21 00:25:04
XHQ-7V 40 40 0 2026-02-28 03:37:55
I3CR-F 40 40 0 2026-02-08 04:37:06
Dudreda 38 38 0 2026-02-13 22:15:06
49-U6U 38 38 0 2026-01-08 22:19:36
Sharuveil 35 35 0 2026-03-14 19:44:12

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 66
Rattini Tribe Minmatar Fleet Alliance 41
Lazerhawks L A Z E R H A W K S 37
Tactical Withdrawal Team The Rejected. 34
Jerkasaurus Wrecks Inc. Sedition. 22
Southern Cross Monopoly Flying Dangerous 22
Slow Chidlren at Play SL0W CHILDREN AT PLAY 19
Star Frontiers Brotherhood of Spacers 18
Immortalis Inc. Shadow Cartel 17
KarmaFleet Goonswarm Federation 16

Victim hulls

Hull Events
Nightmare 196
Drake Navy Issue 65
Capsule 65
Basilisk 33
Typhoon 31
Raven 27
Phoenix Navy Issue 24
Flycatcher 21
Megathron 20
Ferox Navy Issue 19

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 2
Thunder Shield Fraternity. 1
NIN ELISH HOLDING Death Legion of Capybaras 1
Les chevaliers de l'ordre Goonswarm Federation 1
Lazerhawks L A Z E R H A W K S 1
Plundering Penguins Solyaris Chtonium 1
Jerkasaurus Wrecks Inc. Sedition. 1
Star Frontiers Brotherhood of Spacers 1
KarmaFleet Goonswarm Federation 1
Special law enforcement department Fraternity. 1

Final-blow hulls

Hull Events
Proteus 2
Nightmare 2
Cormorant Navy Issue 1
Redeemer 1
Cynabal 1
Deimos 1
Onyx 1
Vengeance 1
Armageddon 1