Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Krast Deepcon

Appearances
176
Visible killmail appearances
Kills
170
96.6% of appearances
Losses
6
3.4% of appearances
Hot systems
25
Distinct systems in window
Newest visible event
2026-03-28 16:58:57
4d ago
Top hotspot
Tuomuta
24 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Tuomuta is the strongest visible hotspot with 24 appearances (22 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Tuomuta 24 22 2 2026-03-11 18:50:07
O4T-Z5 22 22 0 2026-03-26 19:37:49
JL-ZUQ 21 21 0 2026-03-08 19:21:09
K-IYNW 17 17 0 2026-03-28 16:41:20
Amamake 13 13 0 2026-03-24 20:13:07
Kamela 10 9 1 2026-03-11 19:29:14
Harva 8 8 0 2026-03-19 18:43:44
Tunudan 8 8 0 2026-03-19 18:40:34
KBP7-G 6 5 1 2026-03-28 13:28:12
Ezzara 5 5 0 2026-03-28 14:40:26
UAJ5-K 5 5 0 2026-03-23 19:09:33
J005724 4 4 0 2026-03-28 15:13:58

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 12
Absolute Order XIII Absolute Pure 12
Absolute Order XXVI Absolute Justice 10
Andomer Shipyards Great Wildlands Conservation Society 8
Family Guy. Deepwater Hooligans 8
Imperrors Children 7.62 7
Baba Yagas The Initiative. 4
Silent Sojourner 4
Dark Space Calling Dracarys. 3
Serenity Moe University Fraternity Auxiliary 3

Victim hulls

Hull Events
Drake Navy Issue 13
Nightmare 12
Rokh 10
Huginn 9
Redeemer 8
Basilisk 8
Kikimora 6
Vulture 6
Alligator 5
Large Artillery Battery 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
Lowlife. Snuffed Out 1
Absolute Order XIII Absolute Pure 1
Absolute Order XXVI Absolute Justice 1
Cohortes Vigilum Curatores Veritatis Alliance 1

Final-blow hulls

Hull Events
Rokh 2
Phoenix Navy Issue 1
Scout Imperial Navy Zealot 1
Mordu's Legion Battleship 1
Redeemer 1