Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Meko Niko

Appearances
27
Visible killmail appearances
Kills
19
70.4% of appearances
Losses
8
29.6% of appearances
Hot systems
12
Distinct systems in window
Newest visible event
2026-03-29 09:50:38
1h ago
Top hotspot
Urhinichi
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Urhinichi is the strongest visible hotspot with 5 appearances (3 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Science and Trade Institute.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Urhinichi 5 3 2 2026-03-20 16:14:21
Konola 4 4 0 2026-03-21 13:39:28
Komo 4 1 3 2026-03-13 12:05:09
Senda 2 2 0 2026-03-21 12:22:35
Ahtila 2 2 0 2026-03-21 12:17:14
Nalvula 2 2 0 2026-03-19 13:45:00
Nani 2 2 0 2026-03-16 15:42:01
Tunudan 2 0 2 2026-03-15 13:26:07
Vale 1 0 1 2026-03-29 09:50:38
Wirashoda 1 1 0 2026-03-29 09:26:06
Ala 1 1 0 2026-03-21 12:37:11
Arvasaras 1 1 0 2026-03-16 12:03:48

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Science and Trade Institute 4
Advanced Tear Harvesting V 7.62 3
Authorized Biomass Recycling 7.62 2
Descendants of Shen Nong Fraternity. 2
Don't touch my wreck TOXIC PLAYERS. 1
ISEEU Corporation Observatory Great Bear 1
Room for Improvement Good Sax 1
LECTOR Corporation 1
Pochven Police Department Vyraj. 1
Attack On CALDARI Fraternity. 1

Victim hulls

Hull Events
Capsule 6
Flycatcher 3
Magus 1
Proteus 1
Osprey Navy Issue 1
Scythe Fleet Issue 1
Magnate 1
Thrasher 1
Mobile Small Warp Disruptor I 1
Badger 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 3
Imperrors Children 7.62 2
Consultancy 7.62 1
Average Pochven Krab Facility 7.62 1
ORK War Party 7.62 1

Final-blow hulls

Hull Events
Paladin 2
Hypnosian Sentinel 1
Aroused Hypnosian Avenger 1
State Navy Raven 1
Svipul 1
Proteus 1
Legion 1