Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Passari | 3 | 0 | 3 |
2026-03-27 17:56:02 2d ago
|
| Nagamanen | 3 | 0 | 3 |
2026-03-05 23:06:33 23d ago
|
| Sujarento | 2 | 0 | 2 |
2026-03-28 19:59:38 21h ago
|
| J1AU-9 | 2 | 0 | 2 |
2026-03-28 13:27:22 1d ago
|
| Oto | 2 | 0 | 2 |
2026-03-28 11:37:20 1d ago
|
| Senda | 2 | 0 | 2 |
2026-03-26 08:20:38 3d ago
|
| Tama | 2 | 0 | 2 |
2026-03-06 04:56:38 23d ago
|
| L-EUY2 | 2 | 0 | 2 |
2026-03-01 20:46:45 27d ago
|
| Fliet | 1 | 1 | 0 |
2026-03-28 10:24:24 1d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Federal Defense Union | — | 1 |
| Hull | Events |
|---|---|
| Rifter | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Commando Guri | — | 2 |
| Unprofitable Ventures Inc. | Solyaris Chtonium | 2 |
| 2 Guys 1 Badger | — | 2 |
| I'll Finish That | — | 2 |
| Amok. | Goonswarm Federation | 2 |
| Trident Alpha | — | 2 |
| Scan Stakan | HOLD MY PROBS | 2 |
| CAHTA TRADE and INDUSTRIAL | — | 1 |
| Zeeman Industries | — | 1 |
| Napkin Nation | — | 1 |
| Hull | Events |
|---|---|
| Catalyst Navy Issue | 2 |
| Vigil Fleet Issue | 2 |
| Confessor | 2 |
| Exequror Navy Issue | 2 |
| Federation Navy Comet | 2 |
| Tornado | 2 |
| Thrasher Fleet Issue | 1 |
| Proteus | 1 |
| Drake | 1 |
| Rattlesnake | 1 |