Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ooo so flashy

Appearances
69
Visible killmail appearances
Kills
21
30.4% of appearances
Losses
48
69.6% of appearances
Hot systems
11
Distinct systems in window
Newest visible event
2026-03-28 12:48:56
1d ago
Top hotspot
Amarr
37 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amarr is the strongest visible hotspot with 37 appearances (12 kills / 25 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: Most common visible victim entity: Dark Mercenary Company (Plenitude Alliance).
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amarr 37 12 25 2026-03-28 12:48:56
Sarum Prime 16 6 10 2026-03-28 12:22:10
Bagodan 5 2 3 2026-03-11 23:35:38
Esescama 3 1 2 2026-03-03 22:36:20
Sasoutikh 2 0 2 2026-03-28 00:56:41
Uadelah 1 0 1 2026-03-28 11:53:09
Yuhelia 1 0 1 2026-03-28 11:48:12
Barira 1 0 1 2026-03-28 11:45:57
Nakregde 1 0 1 2026-03-14 05:42:45
Kor-Azor Prime 1 0 1 2026-03-14 05:40:17
Irnin 1 0 1 2026-03-14 05:36:15

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Dark Mercenary Company Plenitude Alliance 2
Imperial Academy 2
Syndicate Society 2
Hijos de la Luna Death Legion of Capybaras 2
Airwolf incorporated Grand Inquisitors Federation 2
Science and Trade Institute 2
Royston Vasey Local Manufacturing Ltd Brave United 2
Hedion University 1
Empire Foundation Empire of Legends 1
Moody River Will So Deep 1

Victim hulls

Hull Events
Capsule 9
Venture 6
Gallente Shuttle 4
Amarr Shuttle 1
Velator 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 34
Unknown corporation 8
Amarr Civil Service 2
Federal Navy Academy 1
The Brotherhood Of Grim Something Really Pretentious 1
Anti-Carebear Special Force Safety. 1
A House Abyss Hull Tanking Therapy 1

Final-blow hulls

Hull Events
Concord POLICE Captain 34
Amarr Sentry Gun 8
Hecate 1
Svipul 1
Catalyst 1
Amarr Surveillance General Major 1
Amarr Surveillance Officer 1
Ibis 1