Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Tsundere Minermizer 1

Appearances
171
Visible killmail appearances
Kills
28
16.4% of appearances
Losses
143
83.6% of appearances
Hot systems
40
Distinct systems in window
Newest visible event
2026-03-27 23:00:11
1d ago
Top hotspot
Piak
26 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Piak is the strongest visible hotspot with 26 appearances (5 kills / 21 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: The Dead Woods (Absolute Glory).
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Piak 26 5 21 2026-03-19 20:54:50
Nonni 23 5 18 2026-03-19 19:14:51
Elonaya 22 4 18 2026-03-19 19:32:58
Onnamon 17 4 13 2026-03-19 19:38:07
Muvolailen 14 4 10 2026-03-23 20:50:52
Maurasi 9 2 7 2026-03-23 20:27:24
Irnin 8 2 6 2026-03-27 23:00:11
Litiura 8 1 7 2026-03-19 19:17:47
Bashakru 3 1 2 2026-03-27 21:50:15
Joppaya 3 0 3 2026-03-27 20:34:17
Aghesi 3 0 3 2026-03-27 19:51:01
Uuhulanen 3 0 3 2026-03-19 19:43:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Dead Woods Absolute Glory 3
Paramount Logistics and Freight 2
Absolute Order Absolute Honor 2
Hedion University 1
Absolute Order II Absolute Honor 1
New Mining Corporation Main Stage Strip Miners Excavation and Exploration 1
Regal Endeavors 1
Absolute Order XVIII Absolute Will 1
New Edem Police Department 1
Brave Newbies Inc. Brave Collective 1

Victim hulls

Hull Events
Retriever 12
Mackinaw 5
Hulk 2
Procurer 2
Arazu 2
Pioneer 1
Porpoise 1
Sigil 1
Covetor 1
Gnosis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 88
Corporate Police Force 47
Amarr Civil Service 2
Court Chamberlain 1
Ardishapur Family 1
Ytiri 1
Fourth District Sentinels The Caldari Fourth District 1
Poksu Mineral Group 1
Kaalakiota Corporation 1

Final-blow hulls

Hull Events
Concord POLICE Captain 88
Caldari Police 3rd Lieutenant 41
Caldari Police Vice Commissioner 6
Amarr Surveillance Sergeant Major 2
Caldari Sentry Gun II 2
Amarr Sentry Gun 2
Caldari Navy Hookbill 1
Caldari Sentry Gun III 1